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(Ropes needed to rig down as far as the camp site)
(Ropes needed to rig down as far as the camp site)
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== Ropes needed to rig down as far as the camp site ==
 
== Ropes needed to rig down as far as the camp site ==
204e entrance pitch: 40m<br>
+
204e entrance pitch: 41m<br>
 
climb in Magic Roundabout Chamber: 12m<br>
 
climb in Magic Roundabout Chamber: 12m<br>
 
Main Gaffered pitch: 90m<br>
 
Main Gaffered pitch: 90m<br>
 +
Traverse below Gaffered: 14m<br>
 
Tapeworm, LX Tape and Eyehole pitches: 91m<br>
 
Tapeworm, LX Tape and Eyehole pitches: 91m<br>
 
Trihang and Cerberus pitches: 55m<br>
 
Trihang and Cerberus pitches: 55m<br>

Revision as of 21:05, 6 June 2011

This page is for discussing plans to camp in Dead Good Bat Chamber in 204. Feel free to contribute, even if you're not planning on camping, because we don't know what on earth we're doing!

Who's interested

Edvin
Kathryn
Nial
Djuke

(add your name if you're keen and stupid)


Ropes needed to rig down as far as the camp site

204e entrance pitch: 41m
climb in Magic Roundabout Chamber: 12m
Main Gaffered pitch: 90m
Traverse below Gaffered: 14m
Tapeworm, LX Tape and Eyehole pitches: 91m
Trihang and Cerberus pitches: 55m
Sirens Traverse: 15m
Gardner's World: 25m pitch, not found rope length yet
University Challenge: 15m pitch, not found rope length yet
Chalk and Cheese pitch: 20m rope?

Which leads do we want to push

Gear required at the camp site

Sleeping

Kathryn and Edvin have an old inner tent that will fit 3 people at a push.

Cooking

Gas or petrol stove?